Day 5: Inheritance in JavaScript | 10 Days Of JavaScript

Hello there, today we are going to solve Day 5: Inheritance Hacker Rank Solution in JavaScript which is a Part of 10 Days Of JavaScript Series.

Hello there, today we are going to solve Day 5: Inheritance Hacker Rank Solution in JavaScript which is a Part of 10 Days Of JavaScript Series.

Day 5: Inheritance in JavaScript
Table OF Contents 👊

Objective

In this challenge, we practice implementing inheritance and use JavaScript prototypes to add a new method to an existing prototype. 

Task

We provide the implementation for a Rectangle class in the editor. Perform the following tasks:

  1. Add an area method to Rectangle's prototype.
  2. Create a Square class that satisfies the following:

  • It is a subclass of Rectangle.
  • It contains a constructor and no other methods.
  • It can use the Rectangle class' area method to print the area of a Square object.

Locked code in the editor tests the class and method implementations and prints the area values to STDOUT.

Solution - Day 5: Inheritance

class Rectangle {
    constructor(w, h) {
        this.w = w;
        this.h = h;
    }
}

 Rectangle.prototype.area = function() {
     return (this.w * this.h);
 }
 class Square extends Rectangle {
     constructor(w){
         super(w, w);
     }
 }


if (JSON.stringify(Object.getOwnPropertyNames(Square.prototype)) === JSON.stringify([ 'constructor' ])) {
    const rec = new Rectangle(3, 4);
    const sqr = new Square(3);
    
    console.log(rec.area());
    console.log(sqr.area());
} else {
    console.log(-1);
    console.log(-1);
}

Disclaimer: The above Problem (Inheritance) is generated by Hacker Rank but the Solution is Provided by Sloth Coders. This tutorial is only for Educational and Learning Purpose.

Sloth Coders is a Learning Platform for Coders, Programmers and Developers to learn from the basics to advance of Coding of different langauges(python, Java, Javascript and many more).

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